Depending on the result you want, here are some options to experiment with:
[x,y,z] = sphere;
x = x(11:end,:);
y = y(11:end,:);
z = z(11:end,:);
r = 1;
figure
scatter3(r.*x(:),r.*y(:),r.*z(:), 0.001+z(:)*100, 'o', 'filled');
hold on
mesh(x,y,z, 'EdgeColor','k', 'LineStyle','-')
hold off
axis equal;
figure
mesh(x,y,z, 'EdgeColor','k', 'LineStyle',':', 'FaceAlpha',0.1)
hold on
scatter3(r.*x(:),r.*y(:),r.*z(:), 0.001+z(:)*100, 'o', 'filled');
hold off
axis equal;
.
Best Answer