Hello,
I am attempting to set up a patch with R2016b wherein one face of the patch has a certain color, and the rest share another. To do this I set up an (m x 3) array, "FacetColor," that assigned an RGB triplet to every face in the patch, according to its position in the geometry. The patch was then created with the code:
fv=struct('faces',facet,'vertices',vertex);h=patch(fv,'FaceVertexCData', FacetColor, ... 'EdgeColor', 'none', ... 'FaceLighting', 'gouraud', ... 'AmbientStrength', 0.4);alpha(h,1);
Unfortunately, whenever I attempt to run this code, MATLAB apparently ignores my FacetColor array and instead uses the default FaceColor value of [0 0 0]. This turns the entire patch uniformly black. I tried setting the FaceColor value to 'none,' thinking that doing so might force MATLAB to use the FaceVertexCData field, but instead it causes the patch to turn invisible. How am I configuring this patch incorrectly?
Any advice or assistance would be appreciated! My thanks in advance.
Best Answer