[Physics] Why wavefunction is sometimes multiplied by the radius to get probability density

orbitalsprobabilitywavefunction

When solving 1d particle in a box, the probability density is said to be proportional to $|\psi|$, but when solving 3d orbitals, the probability density is said to be proportional to $|\psi|^2 r^2$. Why this difference?

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Best Answer

It's not "multiplied by $r^2$ to get the probility density". The issue is that the volume element in spherical coordinates is $$ \mathrm{d}V = r^2\sin(\theta)\mathrm{d}r\mathrm{d}\theta\mathrm{d}\phi$$ and since the probability to find a particle in a subspace $X\subset \mathbb{R}^3$ is $$ P(X) = \int_X\lvert \psi(r)\rvert^2\mathrm{d}V$$ by definition of a probability density, the quantity $r^2\lvert \psi(r)\rvert^2$ is what behaves like the "normal" probability density in flat coordinates: The probability to find the particle between $r_1$ and $r_2$ is proportional to $ \int_{r_1}^{r_2} r^2\lvert \psi \rvert^2\mathrm{d}r$.