[Physics] Why vector decomposition works with forces

coordinate systemsforceslinear algebranewtonian-mechanicsvectors

We have this :

enter image description here

I know. We decompose the red force and we deduce that the block will slide down on the inclide plane.

But why a purely abstract concept as the one of vector works well in physics, and so in the real world, matching the beaviour of pheonomena ?

And , above all, what assures that it's correct to apply the vector decomposition also to real world pheonomena ? To me, vector decomposition it's an abstract mathematical tool, and i dont understand why seems to perfectly applicable to physics (nb:I'm not criticizing, also to me seems a fantastic tool )

Best Answer

Everything in mathematics is abstract. The number 1 does not exist in the same way the earth does. However, some mathematical ideas can be good models for some parts of physical reality. The counting numbers--0, 1, 2, etc.--are useful if I want to know how many cars are on the road. Negative numbers, while just as valid mathematically, are not useful for this purpose. Negative numbers are useful for talking about altitude: positive numbers for above ground, negative numbers for underground.

As for vectors and forces[1], we can come at this from multiple directions. First, we can say that vectors are a good fit for describing forces through experiment. For example, if you push a block across a floor with 2 N of force at a 45$^\circ$ angle downwards, it will move the same as when you place a 1.4-N weight on top of the block and push it horizontally with a 1.4 N force ($\sqrt{1.4^2 + 1.4^2} \approx 2$). This is an experimental fact that supports describing forces as vectors that can be decomposed into components. Indeed, engineers of all kinds rely on forces acting like vectors in their designs, so the fact that the machines they build work is more experimental confirmation of the use of vectors.

Another way to think about vectors is to start with displacement. You can convince yourself that walking from one point to another along a vector will have the same result as walking along two vectors (that is, head-to-tail addition of vectors) from decomposing the first. If vectors describe displacement, then they can also describe velocity, since velocity is displacement divided by time. Similarly, since vectors work for velocities, they will work for acceleration since that is the difference in velocity vectors divided by time. Finally, by Newton's third law, vectors must work for forces, since a force is equal to acceleration times the mass of the accelerating body.

[1] A side note, vectors were not the first mathematical entity to describe forces and motion. Quaternions came before vectors by about half a century. Vectors turned out to be simpler to work with and were favored by the beginning of the 20th century. Quaternions are still used today since they are better at describing rotations and are used in computer graphics and motion control (like the joints of robotic arms).

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