Hello,
I'm trying to make a toy example work using simulink. I have a particle that i want to go in a circle. Basically what I want to do is to rotate progressively by 10 deg over 36 sec (so it makes a full circle).
How to code this in simulink? For the rotation, I used the 2d rotation matrix about z. I am basically having trouble feeding back the updated velocity as the new reference.
Best Answer