I'm building a client/server-type subsystem in a control system application using UDP Send/Receive blocks in Simulink. Data x is sent to the server via UDPSend block which is then processed at the server that returns output y.
Currently, I've both the client (a Simulink model) and the server (processing logic return in Java) resides in the localhost. Therefore, the packet exchanges essentially take near-zero time. I'd like to introduce network delay such that the packet exchanges take a varying amount of time (say due to changes in bandwidth availability), effectively simulating a scenario where the server node is located in a different geographical location.
Could someone guide me on how to achieve this? Thanks.
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