I have a edit text box . When i run the program and write in edit1 box the value eg. 513 number, with a button i must save to a text file the 513 value (eg. data.txt), and next time when i run the program the function must read 513 from data.txt and put the read value from text file in edit text box. My code is:
gui_Singleton = 1;gui_State = struct('gui_Name', mfilename, ... 'gui_Singleton', gui_Singleton, ... 'gui_OpeningFcn', @gui_OpeningFcn, ... 'gui_OutputFcn', @gui_OutputFcn, ... 'gui_LayoutFcn', [] , ... 'gui_Callback', []);if nargin && ischar(varargin{1}) gui_State.gui_Callback = str2func(varargin{1});endif nargout [varargout{1:nargout}] = gui_mainfcn(gui_State, varargin{:});else gui_mainfcn(gui_State, varargin{:});endfunction gui_OpeningFcn(hObject, eventdata, handles, varargin)handles.output = hObject;guidata(hObject, handles);function varargout = gui_OutputFcn(hObject, eventdata, handles) varargout{1} = handles.output;function varargout = gui(varargin)function edit1_Callback(hObject, eventdata, handles)function edit1_CreateFcn(hObject, eventdata, handles)if ispc && isequal(get(hObject,'BackgroundColor'), get(0,'defaultUicontrolBackgroundColor')) set(hObject,'BackgroundColor','white');end}
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