Hi,
Is it possible to retrieve the old state of a modified handle object? more concretely, suppose a have a class such as
classdef myclass < handle...end
and I create an instance of myclass, e.g. h0=myclass(varargin) and create a copy h=h0; I understand that if I modify h0, then h will also be modified. My problem is that I would like to pass h0 through a function that modifies it randomly and I need to repeat the exercise several times and see how the results differ. In order to be able to do that, I need the original state h.
Is there anyway to achieve this?
Thanks,
Best Answer