Dear Matlab users,
I am trying to visualize a surface made of 3d scattered points. It is not an F(x,y) -> z function, z is just a scalar associated to (x,y) pairs. The x and y pairs form a fairly uniform rectangular grid on the xy plane. However, as soon as I try to use trisurf, the data are triangulated in an unexpected fashion.
I am actually interested in "connecting" these 3d points, not in an interpolation. The surface which can be glimpsed from scatter3 appears to be quite regular, but I wasn't succesfull in using trisurf or even surf.
Can you help me in achieving this goal? I am probably missing something in how the delaunay triangulation works.
Thank you in advance,
Leonardo
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