Hi everybody! I'm new here and have a question about GUI's.
I have a GUI which contains (among other things) two (push)buttons. The first one is a "Start" button and the second one should be some kind of a "Stop" button. By pressing "Start" an infinite loop begins and the program starts reading a certain amount of data from a port and saves it to a file. When it finished reading it waits a few seconds and starts reading again. This happens x times, where x is a predifined value.
Now I want, that pressing the "Stop"-Button forces the program to stop at n < x runs (n depending on when I press the button).
For that purpose I defined a variable "run", which is 1 and gets 0, when "Stop" is pressed. So an exit is possible.
That's the plan. Unfortunatelly that doesn't work. I assume, that the rest of the GUI is "frozen" while the program is stuck in the loop, so pressing "Stop" doesn't change anything. I supposed pressing the button triggers some kind of interrupt, so being stuck in the loop is no problem, but sadly it seems as I am wrong (or I have to enable the interrupt, without knowing how). I already read a related post, where the questioner was advised to use a checkbox instead, but sadly this is no option for my purpose.
I hope some of you can help me? 🙂
Thank you!
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