I run the following code on a Windows machine:
[x,y,z] = cylinder;I = imread('testpat1.png');warp(x,y,z,I);
This does not yield the expected texture mapped surface.
2000MATLABpainterstexture-mapwarpwindows
[x,y,z] = cylinder;I = imread('testpat1.png');warp(x,y,z,I);
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