Hi Matlab community, so here is my code:
randcol = randperm(4);q3col = randcol(1);q1col = randcol(2);q4col = randcol(3);q2col = randcol(4);if q3col == 1;colour1 = c1;elseif q3col == 2;colour1 = c2;elseif q3col == 3; colour1 = c3;elseif q3col == 4;colour1 = c4;endif q1col == 1;colour2 = c1;elseif q1col == 2;colour2 = c2;elseif q1col == 3;colour2 = c3;elseif q1col == 4;colour2 = c4;endif q4col == 1;colour3 = c1;elseif q4col == 2;colour3 = c2;elseif q4col == 3;colour3 = c3;elseif q4col == 4;colour3 = c4;endif q2col == 1;colour4 = c1;elseif q2col == 2;colour4 = c2;elseif q2col == 3;colour4 = c3;elseif q2col == 4;colour4 = c4;end
THEN
randloc = randperm(4);locq1 = randloc(1);locq2 = randloc(2);locq3 = randloc(3);locq4 = randloc(4);if locq3 == 3 ; tarloc1 = [0 80;0 -80;-80 0] + repmat([rx, by], 3, 1); %Q3
tarloc2 = [0 80;0 -80;80 0] + repmat([rx, by], 3, 1); %Q3colour1 = nc;elseif locq1 == 1; tarloc1 = [0 80;0 -80;-80 0]+ repmat([lx, ty], 3, 1); %Q1
tarloc2 = [0 80;0 -80;80 0] + repmat([lx, ty], 3, 1); %Q1colour2 = nc;elseif locq4 == 4; tarloc1 = [0 80;0 -80;-80 0] + repmat([lx, by], 3, 1); %Q4
tarloc2 = [0 80;0 -80;80 0] + repmat([lx, by], 3, 1); %Q4 colour3 = nc;elseif locq2 == 2; tarloc1 = [0 80;0 -80;-80 0] + repmat([rx, ty], 3, 1); %Q2
tarloc2 = [0 80;0 -80;80 0] + repmat([rx, ty], 3, 1); %Q2colour4 = nc;end
So, the first part of the code randomizes four different colors. The second part turns one of the colors to black(nc) if a diamond appears at that location. Here is my problem, sometimes this works, other times it doesn't. I think the problem is sometimes reassigning colour1 to nc does not work, but I'm not sure why. Is there anything I can do to make reassigning the variable work consistently?
Thanks, Brett 🙂
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