Hello, I've made a GUI that displays a series of images (250×500, jpg) in a portion (usually 5-10) of 36 existing axes. The axes are in a special pattern (so can not use montage) and sometimes overlapping. I am using IMSHOW to match images with axes (and imshow with blank images to erase the axes). These get updated about every 3-5 seconds, but take 2-3 seconds to display. I would like to make it display as fast as possible.
I've experimented using IMAGESC instead, but it has not sped this up at all. I've tried all three renderers and put direct buffering to no avail.
I read a very old post that reccomended not changing the image on each axis, but rather keeping the image and changing the image data using set(himage, 'CData', newdata) where new data is your MxNx3 uint8. So that I would store the images as a matrix and only update the image data. I tried this but it wouldn't cooperate with how I've written my parent code.
Although I think this may work, it would take a week to reconstruct the parent code. Are there any other methods I can try to avoid this?
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