I have a cylinder in three-dimensions with a long-axis defined by the endpoints ?1 and ?2, and radius ?. p1=[0.5, 0.3, 1]; p2=[0.4, 0.5, 0.7]; R=0.5;
MATLAB: How to generate a random point in the volume of a cylinder
3d transformationcylindermonte carlonormal vectorrandom number
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