Hi Danny,
You can find the surface area by finding the vectors Du and Dv that are parallel to the surface when you vary u and v respectively. Taking their cross product gives the the normal unit vector n, times the area element dS of a parallelogram whose area is proportional to dudv. Integrating the area elements give the total area. Since the area element does not depend on v, you can multiply by 4*pi and just do the u integral.
This procedure is analogous to finding the Jacobian. It's almost easier to do this by hand than to use syms, but
syms u v a real
x = u * cos(v);
y = u * sin(v);
z = a*v;
zplot = v;
fsurf(x, y, zplot, [0 5 0 4*pi])
Du = diff([x,y,z],u)
Dv = diff([x,y,z],v)
dS = simplify(norm(cross(Du,Dv)))
Area = 4*pi*int(dS,0,5)
double(subs(Area,a,1))
Du = [ cos(v), sin(v), 0]
Dv = [ -u*sin(v), u*cos(v), a]
dS = (a^2 + u^2)^(1/2)
Area = 4*pi*((a^2*log((a^2 + 25)^(1/2) + 5))/2 - (a^2*log(a^2))/4 + (5*(a^2 + 25)^(1/2))/2)
ans = 174.7199
Best Answer