regionprops() to get the bounding box. Each region will have a bounding box that is a row vector of 4 items. Divide the first and third members by the number of columns (not rows!) in the image, and divide the second and fourth members by the number of rows in the image.
[rows, cols, panes] = size(YourImage);
props = regionprops(BWimage, 'BoundingBox');
bbox = vertcat(props.BoundingBox);
nbbox = [bbox(:,1)./cols, bbox(:,2)./rows, bbox(:,3)./cols, bbox(:,4)./rows];
Now nbbox will be normalized bounding box in the form [left_edge, bottom_edge, width, height] which can easily be converted to right edge and top edge instead of width and height.
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