What are some applications of Surreal Numbers outside of Go endgames

combinatorial-game-theorysurreal-numbers

I've read through Don Knuth's book, a fair amount of "Winning Ways for your Mathematical Plays" and watched a handful of videos, and almost all the material seems to talk about definitions, like "this is how addition is defined and this is how it correlates to Games", "Games where the second player has a winning strategy correspond to 0" etc.

So far it just seems like fancy notation to me, and I'm having trouble understanding what the point of framing game states as "numbers" is. The only case I can think of/I've been able to find where it's helpful is like in Go endgames, where you can figure out who has a winning strategy when you join/add two Games you already know the "numbers" for.

Especially since dealing with Surreal Numbers means that you can't even discuss all Games (it even fails to describe game states in something simple like Nim)

So, are there any other applications yet?

Best Answer

Surreal numbers are just a subclass of the class of Games that happen to have some very interesting algebraic properties. Conway defined and studied them for these algebraic properties and not for their use in playing games, although he first thought of them in this context. In fact, most partizan games humans play have integers and dyadic fractions but no more surreal values.

If your question was instead about the broader concept of having a number-like system for combinatorial games, including much more than surreal numbers, then it is clear that there are many applications to game analysis, including all impartial games [1] and many partizan games like Domineering [1], Fox-and-Geese [1], Hex [2], Go endgames [3] and even some chess endgames [4].

[1] Berlekamp, Conway, Guy. "Winning Ways for your Mathematical Plays"

[2] Selinger. "On the combinatorial value of Hex positions"

[3] Berlekamp, Wolfe. "Mathematical Go: Chilling Gets the Last Point"

[4] Elkies. "On numbers and endgames: Combinatorial game theory in chess endgames"

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