Resizing and Reshaping features in Openlayers. I have a map with Openlayers and some controls to draw and modify Features.
I need to activate the Resize and Drag and Rotate check button fields as defaults when i push the modify button. Currently i have to push the check fields for this.
When i push the modify button it lets me modify all points in my circle without the resize,rotate and drag check buttons checked,
I dont want to be able to modify points just resize, drag and rotate.
Please run the code below to get a better understanding:
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<!--CSS for Map -->
<style type="text/css">
html, body, #map {
margin: 0;
width: 100%;
height: 100%;
}
</style>
<!-- END of CSS for Map -->
<!--CSS for Controls to draw circle and navigate -->
<style type="text/css">
#controls {
position: absolute;
bottom: 1em;
left: 100px;
width: 400px;
z-index: 20000;
padding: 0 0.5em 0.5em 0.5em;
}
#controlToggle {
padding-left: 1em;
}
#controlToggle li {
list-style: none;
}
#form {
position: absolute;
bottom: 1em;
left: 400px;
width: 200px;
z-index: 20000;
padding: 0 0.5em 0.5em 0.5em;
}
</style>
<!-- END CSS for Controls to draw circle -->
<link href="css/style.css" rel="stylesheet" type="text/css" />
<script src="js/firebug.js"></script>
<script src="js/OpenLayers.js"></script>
<script type="text/javascript">
var lon = 24.0000000000;
var lat = -29.000000000000;
var zoom = 4;
var map, layer, vectors, controls;
function init(){
// Because the Streetmaps system uses 300x300 tiles, we need to set up the scaling variables to work with these
var aRes = [90,45,22.500000,11.250000,5.625000,2.812500,1.406250,0.703125,0.351563,0.175781,0.087891,0.043945,0.021973,0.010986,0.005493,0.002747,0.001373,0.000687,0.000343];
for (var l=0;l<aRes.length;l++) { aRes[l] = aRes[l]/300; }
// Normal init, but we pass through the info about the zoom/scaling as options
map = new OpenLayers.Map( 'map', { tileSize: new OpenLayers.Size(300, 300), projection: 'CRS:84', numZoomLevels:aRes.length, resolutions:aRes, maxResolution:360/300 } );
// At this point the control is used as per normal
layer1 = new OpenLayers.Layer.WMS(
'Streetmaps Streets',
'http://www.streetmaps.co.za/WMS/?',
{
key: 'HZPGNWPNDYPREPTIKSIHWKYKQYYOQVYX',
service: 'WMS',
request: 'GetMap',
version: '1.3.0',
layers: 'sm.maps.tiled',
format: 'image/png'
}
);
layer2 = new OpenLayers.Layer.WMS(
'Streetmaps Imagery',
'http://www.streetmaps.co.za/WMS/?',
{
key: 'HZPGNWPNDYPREPTIKSIHWKYKQYYOQVYX',
service: 'WMS',
request: 'GetMap',
version: '1.3.0',
layers: 'sm.imagery',
format: 'image/png'
}
);
// This loads the map
map.addLayer(layer1);
map.addLayer(layer2);
map.setCenter(new OpenLayers.LonLat(lon, lat), zoom);
map.addControl( new OpenLayers.Control.LayerSwitcher() );
var vectors = new OpenLayers.Layer.Vector("vector", {isBaseLayer: true});
map.addLayers([vectors]);
// This loads the overlays
var wms = new OpenLayers.Layer.WMS( "OpenLayers WMS",
"http://vmap0.tiles.osgeo.org/wms/vmap0?", {layers: 'basic'});
OpenLayers.Feature.Vector.style['default']['strokeWidth'] = '2';
// allow testing of specific renderers via "?renderer=Canvas", etc
var renderer = OpenLayers.Util.getParameters(window.location.href).renderer;
renderer = (renderer) ? [renderer] : OpenLayers.Layer.Vector.prototype.renderers;
vectors = new OpenLayers.Layer.Vector("Vector Layer", {
renderers: renderer
});
map.addLayers([wms, vectors]);
map.addControl(new OpenLayers.Control.LayerSwitcher());
map.addControl(new OpenLayers.Control.MousePosition());
map.setCenter(new OpenLayers.LonLat(lon, lat), zoom);
if (console && console.log) {
function report(event) {
console.log(event.type, event.feature ? event.feature.id : event.components);
}
vectors.events.on({
"beforefeaturemodified": report,
"featuremodified": report,
"afterfeaturemodified": report,
"vertexmodified": report,
"sketchmodified": report,
"sketchstarted": report,
"sketchcomplete": report
});
}
// Now we call an alert to get the bounds or coordinates from a circle or vector we have drawn
vectors.events.on({
featuresadded: onFeaturesAdded
});
function onFeaturesAdded(event){
var bounds = event.features[0].geometry.getBounds();
var answer = "bottom: " + bounds.bottom + "\n";
answer += "left: " + bounds.left + "\n";
answer += "right: " + bounds.right + "\n";
answer += "top: " + bounds.top + "\n";
alert(answer);
}
controls = {
regular: new OpenLayers.Control.DrawFeature(vectors,
OpenLayers.Handler.RegularPolygon,
{handlerOptions: {sides: 40}}),
modify: new OpenLayers.Control.ModifyFeature(vectors)
};
for(var key in controls) {
map.addControl(controls[key]);
}
map.setCenter(new OpenLayers.LonLat(0, 0), 3);
document.getElementById('noneToggle').checked = true;
}
activate:function update() {
// reset modification mode
controls.modify.mode = OpenLayers.Control.ModifyFeature.RESHAPE;
var rotate = document.getElementById("rotate").checked;
if(rotate) {
controls.modify.mode |= OpenLayers.Control.ModifyFeature.ROTATE;
}
var resize = document.getElementById("resize").checked;
if(resize) {
controls.modify.mode |= OpenLayers.Control.ModifyFeature.RESIZE;
var keepAspectRatio = document.getElementById("keepAspectRatio").checked;
if (keepAspectRatio) {
controls.modify.mode &= ~OpenLayers.Control.ModifyFeature.RESHAPE;
}
}
var drag = document.getElementById("drag").checked;
if(drag) {
controls.modify.mode |= OpenLayers.Control.ModifyFeature.DRAG;
}
if (rotate || drag) {
controls.modify.mode &= ~OpenLayers.Control.ModifyFeature.RESHAPE;
}
var sides = parseInt(document.getElementById("sides").value);
sides = Math.max(3, isNaN(sides) ? 0 : sides);
controls.regular.handler.sides = sides;
var irregular = document.getElementById("irregular").checked;
controls.regular.handler.irregular = irregular;
}
function toggleControl(element) {
for(key in controls) {
var control = controls[key];
if(element.value == key && element.checked) {
control.activate();
} else {
control.deactivate();
}
}
}
</script>
</head>
<body onLoad="init()">
<div id="map" class="smallmap"></div>
<div id="controls">
<ul id="controlToggle">
<li>
<input type="radio" name="type" value="none" id="noneToggle"
onclick="toggleControl(this);" checked="checked" />
<label for="noneToggle">navigate</label>
</li>
<li>
<input type="radio" name="type" value="regular" id="regularToggle" onClick="toggleControl(this);" />
<label for="regularToggle">draw regular polygon</label>
</li>
<li>
<input type="radio" name="type" value="modify" id="modifyToggle"
onclick="toggleControl(this);" />
<label for="modifyToggle">modify feature</label>
<ul>
<li>
<input id="rotate" type="checkbox"
name="rotate" onChange="update()" />
<label for="rotate">allow rotation</label>
</li>
<li>
<input id="resize" type="checkbox"
name="resize" onChange="update()" />
<label for="resize">allow resizing</label>
<input id="keepAspectRatio" type="hidden"
name="keepAspectRatio" onChange="update()" checked="checked" />
<label for="keepAspectRatio"></label>
</li>
<li>
<input id="drag" type="checkbox"
name="drag" onChange="update()" />
<label for="drag">allow dragging</label>
</li>
</ul>
</li>
</ul>
</div>
Best Answer
This must be a typo on your code, but change
activate: function update() {
tofunction update() {
.now add
checked="checked"
to the checkboxes you want on by default, in the demo case i'll have them all checked. (thought rotating a circle is pointless, I left it in.)change the "modify feature" radio option to call
update()
intead oftoggleControl(this)
:And activate the modify control:
DEMO:
Here's the demo. You can View Source on it.