Try this instead:
function getJson(simp){ //Removed unneeded arguments here
var url = 'file' + simp + '.json';
map.removeLayer(geojsonLayer);
//geojsonLayer.clearLayers(); I don't believe this needed.
$.getJSON(url, function(data){
geojsonLayer = L.geoJson(data, {
style: defaultStyle,
onEachFeature: onEachFeature
});
geojsonLayer.addTo(map);
});
}
And for your calling function:
map.on('zoomend', function(e) {
if (map.getZoom() >= 7 && map.getZoom() <= 10) {
if (simpCounter == 0 || simpCounter == 2) {
getJson(60);
simpCounter = 1;
}
} else if (map.getZoom() >= 11) {
if (simpCounter == 0 || simpCounter == 1) {
getJson(35);
simpCounter = 2;
}
} else if (map.getZoom() <= 7) { //Return to original data
if (simpCounter == 1 || simpCounter == 2) {
getJson(XX); //Fill out with correct file name
simpCounter = 0;
}
}
});
When you are passing the arguments map
, geojsonLayer
and defaultStyle
in the call getJson(defaultStyle, map, 60, geojsonLayer);
you are creating new instances of the objects. You then perform work on the instances which may reflect on the screen but once it get back to the 'main loop' it basically forgets everything it just did and returns to the previous state.
Since I am guessing you defined defaultStyle
, map
, and the initial geojsonLayer
population in the global scope you just have to call them, no need to pass them.
With the adjustments I made it changes the global map
so changes persist after function calls finish.
This solution worked for me. You can see the entire file contents I made here: http://pastebin.com/yMYQJ2jK
I also define a final zoom level for 1-7 so you can see you initial JSON data when you return to the initial zoom level, otherwise it is lost and is never called back unless you reload the page!
Leaflet generally deals in the Web Mercator projection, while you've just tiled an Equirectangular-projected image. So, it doesn't work since equirectangular is a different project, and notably one that is twice as wide as it is tall. You can download projected data from Natural Earth, reproject it with GDAL to EPSG:900913, and render tiles that Leaflet can read.
Best Answer
Based on the documentation for the leaflet map object, there's an option for layers. So, the following code should work:
You can also initialize a map with no tileset data, and add tilelayers later: