QGIS – How Does Snapping Work

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I have read a number of posts and tutorials, even the QGIS manual on snapping. I set the snapping options under settings>snapping options; selecting the two layers that I would like snapping on, setting the mode to vertex, the tolerance of 0.00002 map units and checked avoid int. and enable topological editing.

I moved the on polygon on layer one, grabbing the approximate vertex to the adjoining approximate vertex on layer two. at a scale of 1:500 it looks as though it snaps correctly, but when I zoom in to a scale of say 1:1 they are not aligned properly. Am I missing something or attempting to be to accurate?

Thanks for the input.

Best Answer

The tolerance of 0.00002 map units is obviously wrong. I have set my snapping tolerance to 10 pixels, which means that a point is snapped to an existing point if it comes nearer than 10 pixels.

With the small tolerance you set you avoid snapping in most cases, unless you are working in a scale of 50.000:1 (not 1:50000!).

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