Solved – Whether to use factor analysis based on binary multiple response data

binary datacorrespondence-analysisfactor analysissurvey

I have a survey where I have asked people which type of computer games they enjoy and whether they consider themselves a hardcore gamer. I allowed people to select multiple genres, but now I am unsure what to do with my data.

I initially thought factor analysis, with the idea being if there were genres that belonged to a particular type, they would separate out and I would be able to see a pattern. However, since I have the data on whether they consider themselves hardcore or not, it seems like I should use it.

If I did use it, would it make sense to test each genre individually, e.g. RTS-hardcore vs. RTS-non-hardcore, or should I look into combinations of genres?


[EDIT] @Srikant: Yes, I was planning to make the answers binary. It didn't make sense to me to score different answers with values depending on say the number of genres somebody chose, because they might not necessarily play each game evenly, and I would have no way to determine what ratio of gameplay each genre had, so binary seemed the most fair to me.

@mbq & @chl: The aim is just to see if certain genres tend to be more "hardcore" than other genres. I was expecting to find RTS, MOBA and FPS to cluster towards hardcore seeing as they tend to have a higher learning curve than say music/rhythm games.

Best Answer

The first step is to define your research question.

A few possible research questions given your data include:

  • How can genres of video games be grouped into a smaller set?
  • How are genres of video games or groups of genres related to self-identifying as a hard-core gamer?

Then, you could present a table of frequencies and percentages of genre by hard-core gamer status.

You could also divide the analysis into two steps:

  1. grouping types of video games; this could be done conceptually (e.g., based on prior knowledge of ways of grouping gaming genres) or using a data driven approach such as PCA, factor analysis (perhaps on tetrachoric correlations)
  2. examine differences in endorsement of video gram types across hard-core gamer category.

As mentioned by Brandon correspondence analysis would also be another nice option.