here's what i have.
Fs = 8000;t = 0.25;n =1:ceil(t*Fs);tone1 = sin(2*pi*(697/Fs)*n) + sin(2*pi*(1209/Fs)*n); %tone1=key one(1)
tone2 = sin(2*pi*(697/Fs)*n) + sin(2*pi*(1336/Fs)*n); %tone2=key two(2)
tone3 = sin(2*pi*(697/Fs)*n) + sin(2*pi*(1477/Fs)*n); %tone3=key three(3)
tone4 = sin(2*pi*(770/Fs)*n) + sin(2*pi*(1209/Fs)*n); %tone4=key four(4)
tone5 = sin(2*pi*(770/Fs)*n) + sin(2*pi*(1336/Fs)*n); %tone5=key five(5)
tone6 = sin(2*pi*(770/Fs)*n) + sin(2*pi*(1477/Fs)*n); %tone6=key six(6)
tone7 = sin(2*pi*(852/Fs)*n) + sin(2*pi*(1209/Fs)*n); %tone7=key seven(7)
tone8 = sin(2*pi*(852/Fs)*n) + sin(2*pi*(1336/Fs)*n); %tone8=key eight(8)
tone9 = sin(2*pi*(852/Fs)*n) + sin(2*pi*(1477/Fs)*n); %tone9=key nine(9)
tone0 = sin(2*pi*(941/Fs)*n) + sin(2*pi*(1336/Fs)*n); %tone0=key zero(0)
tone10 = sin(2*pi*(941/Fs)*n) + sin(2*pi*(1209/Fs)*n); %tone10=key asterisk(*)
tone11 = sin(2*pi*(941/Fs)*n) + sin(2*pi*(1477/Fs)*n); %tone11=key number sign(#)
v=input('Number of keys to enter: ');display('KEY0 = 0');display('KEY1 = 1');display('KEY2 = 2');display('KEY3 = 3');display('KEY4 = 4');display('KEY5 = 5');display('KEY6 = 6');display('KEY7 = 7');display('KEY8 = 8');display('KEY9 = 9');display('KEY* = 10');display('KEY# = 11');w=input('Enter key/s: ' ,'s');x=str2num(w); %#ok<ST2NM>
y=length(x); while y ~= v; display ('Error''Check the entered number'); w=input('Enter key/s again: ' ,'s'); x=str2num(w); y=length(x); end if v==1; %when the number of key/s entered is/are one(1)
a=x(1,1); if a==0;subplot(4,3,11);plot(tone0); sound(tone0);xlabel('KEY0'); elseif a==1;subplot(4,3,1); plot(tone1); sound(tone1);xlabel('KEY1'); elseif a==2; subplot(4,3,2);plot(tone2);sound(tone2);xlabel('KEY2'); elseif a==3;subplot(4,3,3);plot(tone3); sound(tone3);xlabel('KEY3'); elseif a==4;subplot(4,3,4);plot(tone4); sound(tone4);xlabel('KEY4'); elseif a==5;subplot(4,3,5);plot(tone5); sound(tone5);xlabel('KEY5'); elseif a==6;subplot(4,3,6);plot(tone6); sound(tone6);xlabel('KEY6'); elseif a==7;subplot(4,3,7);plot(tone7); sound(tone7);xlabel('KEY7'); elseif a==8;subplot(4,3,8);plot(tone8); sound(tone8);xlabel('KEY8'); elseif a==9;subplot(4,3,9);plot(tone9); sound(tone9);xlabel('KEY9'); elseif a==10;subplot(4,3,10);plot(tone10);sound(tone10);xlabel('KEY*'); elseif a==11;subplot(4,3,12);plot(tone11);sound(tone11);xlabel('KEY#'); end elseif v==2; %when the number of key/s entered is/are tw0(2)
a=x(1,1); if a==0;subplot(4,3,11);plot(tone0); sound(tone0);xlabel('KEY0'); elseif a==1;subplot(4,3,1); plot(tone1); sound(tone1);xlabel('KEY1'); elseif a==2; subplot(4,3,2);plot(tone2);sound(tone2);xlabel('KEY2'); elseif a==3;subplot(4,3,3);plot(tone3); sound(tone3);xlabel('KEY3'); elseif a==4;subplot(4,3,4);plot(tone4); sound(tone4);xlabel('KEY4'); elseif a==5;subplot(4,3,5);plot(tone5); sound(tone5);xlabel('KEY5'); elseif a==6;subplot(4,3,6);plot(tone6); sound(tone6);xlabel('KEY6'); elseif a==7;subplot(4,3,7);plot(tone7); sound(tone7);xlabel('KEY7'); elseif a==8;subplot(4,3,8);plot(tone8); sound(tone8);xlabel('KEY8'); elseif a==9;subplot(4,3,9);plot(tone9); sound(tone9);xlabel('KEY9'); elseif a==10;subplot(4,3,10);plot(tone10);sound(tone10);xlabel('KEY*'); elseif a==11;subplot(4,3,12);plot(tone11);sound(tone11);xlabel('KEY#'); end pause(0.5); b=x(1,2); if b==0;subplot(4,3,11);plot(tone0); sound(tone0);xlabel('KEY0'); elseif b==1;subplot(4,3,1); plot(tone1); sound(tone1);xlabel('KEY1'); elseif b==2; subplot(4,3,2);plot(tone2);sound(tone2);xlabel('KEY2'); elseif b==3;subplot(4,3,3);plot(tone3); sound(tone3);xlabel('KEY3'); elseif b==4;subplot(4,3,4);plot(tone4); sound(tone4);xlabel('KEY4'); elseif b==5;subplot(4,3,5);plot(tone5); sound(tone5);xlabel('KEY5'); elseif b==6;subplot(4,3,6);plot(tone6); sound(tone6);xlabel('KEY6'); elseif b==7;subplot(4,3,7);plot(tone7); sound(tone7);xlabel('KEY7'); elseif b==8;subplot(4,3,8);plot(tone8); sound(tone8);xlabel('KEY8'); elseif b==9;subplot(4,3,9);plot(tone9); sound(tone9);xlabel('KEY9'); elseif b==10;subplot(4,3,10);plot(tone10);sound(tone10);xlabel('KEY*'); elseif b==11;subplot(4,3,12);plot(tone11);sound(tone11);xlabel('KEY#'); end pause(0.5); elseif v==3; %when the number of key/s entered is/are three(3)
a=x(1,1); if a==0;subplot(4,3,11);plot(tone0); sound(tone0);xlabel('KEY0'); elseif a==1;subplot(4,3,1); plot(tone1); sound(tone1);xlabel('KEY1'); elseif a==2; subplot(4,3,2);plot(tone2);sound(tone2);xlabel('KEY2'); elseif a==3;subplot(4,3,3);plot(tone3); sound(tone3);xlabel('KEY3'); elseif a==4;subplot(4,3,4);plot(tone4); sound(tone4);xlabel('KEY4'); elseif a==5;subplot(4,3,5);plot(tone5); sound(tone5);xlabel('KEY5'); elseif a==6;subplot(4,3,6);plot(tone6); sound(tone6);xlabel('KEY6'); elseif a==7;subplot(4,3,7);plot(tone7); sound(tone7);xlabel('KEY7'); elseif a==8;subplot(4,3,8);plot(tone8); sound(tone8);xlabel('KEY8'); elseif a==9;subplot(4,3,9);plot(tone9); sound(tone9);xlabel('KEY9'); elseif a==10;subplot(4,3,10);plot(tone10);sound(tone10);xlabel('KEY*'); elseif a==11;subplot(4,3,12);plot(tone11);sound(tone11);xlabel('KEY#'); end pause(0.5); b=x(1,2); if b==0;subplot(4,3,11);plot(tone0); sound(tone0);xlabel('KEY0'); elseif b==1;subplot(4,3,1); plot(tone1); sound(tone1);xlabel('KEY1'); elseif b==2; subplot(4,3,2);plot(tone2);sound(tone2);xlabel('KEY2'); elseif b==3;subplot(4,3,3);plot(tone3); sound(tone3);xlabel('KEY3'); elseif b==4;subplot(4,3,4);plot(tone4); sound(tone4);xlabel('KEY4'); elseif b==5;subplot(4,3,5);plot(tone5); sound(tone5);xlabel('KEY5'); elseif b==6;subplot(4,3,6);plot(tone6); sound(tone6);xlabel('KEY6'); elseif b==7;subplot(4,3,7);plot(tone7); sound(tone7);xlabel('KEY7'); elseif b==8;subplot(4,3,8);plot(tone8); sound(tone8);xlabel('KEY8'); elseif b==9;subplot(4,3,9);plot(tone9); sound(tone9);xlabel('KEY9'); elseif b==10;subplot(4,3,10);plot(tone10);sound(tone10);xlabel('KEY*'); elseif b==11;subplot(4,3,12);plot(tone11);sound(tone11);xlabel('KEY#'); end pause(0.5); c=x(1,3); if c==0;subplot(4,3,11);plot(tone0); sound(tone0);xlabel('KEY0'); elseif c==1;subplot(4,3,1); plot(tone1); sound(tone1);xlabel('KEY1'); elseif c==2; subplot(4,3,2);plot(tone2);sound(tone2);xlabel('KEY2'); elseif c==3;subplot(4,3,3);plot(tone3); sound(tone3);xlabel('KEY3'); elseif c==4;subplot(4,3,4);plot(tone4); sound(tone4);xlabel('KEY4'); elseif c==5;subplot(4,3,5);plot(tone5); sound(tone5);xlabel('KEY5'); elseif c==6;subplot(4,3,6);plot(tone6); sound(tone6);xlabel('KEY6'); elseif c==7;subplot(4,3,7);plot(tone7); sound(tone7);xlabel('KEY7'); elseif c==8;subplot(4,3,8);plot(tone8); sound(tone8);xlabel('KEY8'); elseif c==9;subplot(4,3,9);plot(tone9); sound(tone9);xlabel('KEY9'); elseif c==10;subplot(4,3,10);plot(tone10);sound(tone10);xlabel('KEY*'); elseif c==11;subplot(4,3,12);plot(tone11);sound(tone11);xlabel('KEY#'); end end
Best Answer